
The "bad" lords in the game do use a different body texture from the other lords which is slightly darker than the rest, but even if the player chooses to join the "bad" side, their body texture will remain the same. The game's campaign does allow the player to pick between a "good" and a "bad" side about 2/3 through the game, although this has no effect upon gameplay and only affects what missions the player plays. Lastly, the "alignment_good" icon shows a knight in bright, shining armour, holding a sword in a defensive stance. The "alignment_bad" icon shows a dark knight holding his sword in an offensive stance, the "alignment_neutral" is what seems to be a normal knight holding his sword in a neutral stance. Within the folder containing the textures used by both the multiplayer and skirmish lobbies lies textures for what appears to be buttons that the player would press to choose their "alignment", a system which isn't present in the game. Despite being a sequel, the game's story shares no connection to any of the previous installments.

Stronghold 2 is an RTS game for PC and the sequel to Stronghold. There's a whole lotta words here, but not enough pictures.
